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Badminton rules for beginners

Badminton is simple to start: hit the shuttle over the net so it lands in your opponent's court before they can return it. This guide covers everything you need for your first real game, singles or doubles.

The basics

  • Win a rally and you score a point, whoever served.
  • A game is played to 21 points; you must win by 2.
  • A match is usually the best of 3 games.
  • Serve underarm and diagonally, hitting the shuttle below 1.15 m.
  • A shuttle landing on the line is in.

What you need

Starting a game

Before the match, the sides toss a coin (or spin a racket). The winner chooses whether to serve or receive first, or which end of the court to start from, and the other side takes the remaining choice.

Scoring in a nutshell

Every rally ends with a point for someone. The first side to 21 points wins the game, but if the score reaches 20-20, play continues until one side is 2 points ahead, up to a maximum of 30. Read more in badminton scoring rules and what is deuce.

How to serve

  1. Stand inside your service court, on the right when your score is even and the left when it is odd.
  2. Serve diagonally into the opponent's service court across the net.
  3. Hit the shuttle underarm, with the whole shuttle below 1.15 m from the floor at the moment you hit it.
  4. Hit the base (cork) of the shuttle first, in one continuous forward movement.
  5. Keep part of both feet on the floor, not moving, until you hit the serve. The receiver must also stand still in their service court until it is hit.

In doubles, the serve also decides which partner serves and who receives. The doubles serving rules explain it with an example.

In or out?

Faults: how you lose a rally

If you commit a fault, the rally ends and the other side scores a point. The most common faults are:

Lets: when a rally is replayed

A let stops play and the rally is replayed with no point scored. Common reasons are: the server serves before the receiver is ready, the shuttle gets caught on top of the net or in it after passing over (except on a serve), or something unexpected interrupts play, such as a shuttle from another court.

Intervals and changing ends

There is a short break when the leading score reaches 11 in each game, and a longer one between games. Players change ends after each game, and in a deciding third game when the leading score reaches 11.

Friendly-game etiquette

Tips for your first games

Let the app keep score

DeucePoint tracks the score, whose serve it is and which side to serve from, so you can focus on playing. It's free, works offline and needs no sign-up.

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